v1.0.1 - small bug fix release


Most of my recent work has been refactoring the code to make future enhancements easier. However, I did manage to fix a few small bugs:

  • Buying and selling high-priced goods could result in a negative buy/sell price if the price exceeded a 2-byte integer.
  • Selling equipment at a port that doesn't carry that equipment did not give the player any money back.
  • Buying a new hull didn't immediately change the image of the ship in the starfield.

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